DIGITAL DRUID [DEMO]
Build synergistic Gardens in this abstract roguelike deckbuilder. Push your luck and find the balance between growth and corruption. The Garden must Bloom.
Controls -
Space to place a Seed (or you can click on the Load Seed button)
Hold Right Click for more details on what you're hovering
Hold R for a quick restart (but you'll lose your streak!)
ESC to open the pause menu
Left Click for everything else
(Gamepad supported)
Wishlist on Steam
Discord - Give feedback, give suggestions, and get updates on Digital Druids future. Or just hang out, that's also chill.
BGM is Garden Music by Kevin MacLeod (edited down to its first 10 minutes), licensed under Creative Commons: By Attribution 4.0 License.
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Bugs:
- Music doesn't loop on browser version
| Updated | 15 hours ago |
| Published | 1 day ago |
| Status | In development |
| Platforms | HTML5, Windows |
| Rating | Rated 5.0 out of 5 stars (2 total ratings) |
| Author | avowiz |
| Genre | Card Game, Strategy |
| Tags | Deck Building, Fantasy, Godot, No AI, Pixel Art, Retro, Roguelike, Singleplayer |
| Average session | A few minutes |
| Accessibility | One button |
| Links | Steam |
| Content | No generative AI was used |





Comments
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I like the concept, it's cozy. Although as far as i understand, build variety is a bit difficult to accomplish. With the ones you have from the start, transitioning into a rotmaxxing mushroom build seems impossible, but maybe im missing something.
Some polishing things i noticed. I don't know if this is purely due to me using a browser version but the screen cuts to black everytime you switch between the game and the store, it kinda makes me think the game has crashed every time it does so. In the store the Till Soil button is kinda unituitive where it is, i just assumed it added more seeds to buy rather than free up land to plant. So i would seperate it from the seeds/animals part. Also the wording on the solitary oak is confusing, especially considering it's pretty much the first thing you see
I really like how you can get information about certain seeds from anywhere by rightclicking, on the seedpouch for example
Really love the concept here, pushing your luck between growth and corruption in a garden-building roguelike is such a unique hook. My brother and I compose music and do sound design for indie games, and a game about balance like this could really benefit from a score that shifts with that growth-vs-corruption dynamic. Happy to share some samples if you're looking for audio for the release. Congrats on getting the wishlist up! 🤙🏻
Here you have my discord:
luiigi.so
Hey, thanks so much. I'll give your offer a lot of consideration.